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Empowering the 
next-gen designers through collaborative initiatives.

Gigs for Good is a two-way street—building a community of designers while making a positive impact on non-profits.

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Overview

Tools

Tools

Miro
Zoom
Figma
Adobe Sui
te
Mi
crosoft Office

Team

4 UX Design Researcher

My responsibilities were to lead the team, co-ordinate with DMOC, strategize the design solution, visualize the concepts and conduct user research.

Timeline

Overall : 3 Months

Conducting Research : 3 weeks (Simultaneous)
Interviews : 1 week

Observations : 2 weeks
Analysis and Synthesis : 4 weeks (Simultaneous)
Deliverables : 2 weeks
Pitch : 1 week

Final Presentation

Research

With the use of technology, museums are shifting today and redefining themselves by creating engaging experiences. They are moving from a Passive experience to more of an Interactive one.

Research
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Target Audience

Targeting design students in Chicago serves as a catalyst, drawing more individuals to the Design Museum and spreading awareness about its mission and vision. This strategic focus on design students can foster unexpected partnerships, playing a pivotal role in achieving the museum's goals.

Target Audience
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Gigs for Good

An initiative started by the Design Museum of Chicago to empower design students and non-profits. Helping students score gigs that lead to relevant experiences, opportunity to grow network, and grow their skills and it helps non-profits seek best creative work.

The platform offers three main things - gigs that students can take on, events that students can attend at the Design Museum and Skills that students can take part in to learn new skills.

The platform offers three main things - gigs that students can take on, events that students can attend at the Design Museum and Skills that students can take part in to learn new skills.

Demo
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Prototype
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Key Moments

Its highly accessible for design students since its built solely for them.

The platform is a fun way to come across gigs, using gamification.

And it provides high impact.
Students have the chance to exhibit their work at the Design Museum.

Game Mechanism

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Design Process

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Appendix
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Feedback and Remarks

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"Your team's dedication to refining the narrative and strengthening the visual elements truly stood out...Your commitment to providing context, clear communication, and addressing the intrinsic value of our solutions has left a lasting impression."

Tony Bynum

Adjunct Faculty, Northwestern University

"Masterful storytelling—transforming complex concepts into captivating narratives. The team's ability to blend technical details with engaging stories sets it apart."

Albert Shum

CVP of Design, Microsoft

For more information feel free to contact me 💬

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