Empowering the next-gen designers through collaborative initiatives.
Gigs for Good is a two-way street—building a community of designers while making a positive impact on non-profits.
Overview
Tools
Tools
Miro
Zoom
Figma
Adobe Suite
Microsoft Office
Team
4 UX Design Researcher
My responsibilities were to lead the team, co-ordinate with DMOC, strategize the design solution, visualize the concepts and conduct user research.
Timeline
Overall : 3 Months
Conducting Research : 3 weeks (Simultaneous)
Interviews : 1 week
Observations : 2 weeks
Analysis and Synthesis : 4 weeks (Simultaneous)
Deliverables : 2 weeks
Pitch : 1 week
Final Presentation
Research
With the use of technology, museums are shifting today and redefining themselves by creating engaging experiences. They are moving from a Passive experience to more of an Interactive one.
Target Audience
Targeting design students in Chicago serves as a catalyst, drawing more individuals to the Design Museum and spreading awareness about its mission and vision. This strategic focus on design students can foster unexpected partnerships, playing a pivotal role in achieving the museum's goals.
Key Challenges
Problem Framing
Gigs for Good
An initiative started by the Design Museum of Chicago to empower design students and non-profits. Helping students score gigs that lead to relevant experiences, opportunity to grow network, and grow their skills and it helps non-profits seek best creative work.
The platform offers three main things - gigs that students can take on, events that students can attend at the Design Museum and Skills that students can take part in to learn new skills.
The platform offers three main things - gigs that students can take on, events that students can attend at the Design Museum and Skills that students can take part in to learn new skills.
Key Moments
Its highly accessible for design students since its built solely for them.
The platform is a fun way to come across gigs, using gamification.
And it provides high impact.
Students have the chance to exhibit their work at the Design Museum.
Game Mechanism
Design Process
Feedback and Remarks
"Your team's dedication to refining the narrative and strengthening the visual elements truly stood out...Your commitment to providing context, clear communication, and addressing the intrinsic value of our solutions has left a lasting impression."
Tony Bynum
Adjunct Faculty, Northwestern University
"Masterful storytelling—transforming complex concepts into captivating narratives. The team's ability to blend technical details with engaging stories sets it apart."
Albert Shum
CVP of Design, Microsoft
For more information feel free to contact me 💬